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.NET#

Source code

This is a minimal server application built for .NET with ASP.NET Core Minimal APIs that allows:

Unfortunately there is no .NET SDK for LiveKit available, so the application has to manually build LiveKit compatible JWT tokens using the .NET library System.IdentityModel.Tokens.Jwt, and check the validity of webhook events on its own. It is a fairly easy process.

Running this tutorial#

1. Run OpenVidu Server#

  1. Download OpenVidu

    git clone https://github.com/OpenVidu/openvidu-local-deployment -b 3.0.0-beta3
    
  2. Configure the local deployment

    cd openvidu-local-deployment/community
    .\configure_lan_private_ip_windows.bat
    
    cd openvidu-local-deployment/community
    ./configure_lan_private_ip_macos.sh
    
    cd openvidu-local-deployment/community
    ./configure_lan_private_ip_linux.sh
    
  3. Run OpenVidu

    docker compose up
    

To use a production-ready OpenVidu deployment, visit the official deployment guide.

Configure Webhooks

All application servers have an endpoint to receive webhooks from OpenVidu. For this reason, when using a production deployment you need to configure webhooks to point to your local application server in order to make it work. Check the Send Webhooks to a Local Application Server section for more information.

2. Download the tutorial code#

git clone https://github.com/OpenVidu/openvidu-livekit-tutorials.git -b 3.0.0-beta3

3. Run the server application#

To run this server application, you need .NET installed on your device.

  1. Navigate into the server directory
    cd openvidu-livekit-tutorials/application-server/dotnet
    
  2. Run the application
    dotnet run
    

Warning

This .NET server application needs the LIVEKIT_API_SECRET env variable to be at least 32 characters long. Make sure to update it here and in your OpenVidu Server.

4. Run a client application to test against this server#

To run the client application tutorial, you need an HTTP web server installed on your development computer. A great option is http-server. You can install it via NPM:

npm install -g http-server
  1. Navigate into the application client directory:

    cd openvidu-livekit-tutorials/application-client/openvidu-js
    
  2. Serve the application:

    http-server -p 5080 ./src
    

Once the server is up and running, you can test the application by visiting http://localhost:5080. You should see a screen like this:

Accessing your application client from other devices in your local network

One advantage of running OpenVidu locally is that you can test your application client with other devices in your local network very easily without worrying about SSL certificates.

Access your application client through https://xxx-yyy-zzz-www.openvidu-local.dev:5443, where xxx-yyy-zzz-www part of the domain is your LAN private IP address with dashes (-) instead of dots (.). For more information, see section Accessing your local deployment from other devices on your network.

For more information, check the JavaScript tutorial.

To run the client application tutorial, you need Node installed on your development computer.

  1. Navigate into the application client directory:

    cd openvidu-livekit-tutorials/application-client/openvidu-react
    
  2. Install dependencies:

    npm install
    
  3. Run the application:

    npm start
    

Once the server is up and running, you can test the application by visiting http://localhost:5080. You should see a screen like this:

Accessing your application client from other devices in your local network

One advantage of running OpenVidu locally is that you can test your application client with other devices in your local network very easily without worrying about SSL certificates.

Access your application client through https://xxx-yyy-zzz-www.openvidu-local.dev:5443, where xxx-yyy-zzz-www part of the domain is your LAN private IP address with dashes (-) instead of dots (.). For more information, see section Accessing your local deployment from other devices on your network.

For more information, check the React tutorial.

To run the client application tutorial, you need Node installed on your development computer.

  1. Navigate into the application client directory:

    cd openvidu-livekit-tutorials/application-client/openvidu-angular
    
  2. Install the required dependencies:

    npm install
    
  3. Serve the application:

    npm start
    

Once the server is up and running, you can test the application by visiting http://localhost:5080. You should see a screen like this:

Accessing your application client from other devices in your local network

One advantage of running OpenVidu locally is that you can test your application client with other devices in your local network very easily without worrying about SSL certificates.

Access your application client through https://xxx-yyy-zzz-www.openvidu-local.dev:5443, where xxx-yyy-zzz-www part of the domain is your LAN private IP address with dashes (-) instead of dots (.). For more information, see section Accessing your local deployment from other devices on your network.

For more information, check the Angular tutorial.

To run the client application tutorial, you need Node installed on your development computer.

  1. Navigate into the application client directory:

    cd openvidu-livekit-tutorials/application-client/openvidu-vue
    
  2. Install dependencies:

    npm install
    
  3. Run the application:

    npm start
    

Once the server is up and running, you can test the application by visiting http://localhost:5080. You should see a screen like this:

Accessing your application client from other devices in your local network

One advantage of running OpenVidu locally is that you can test your application client with other devices in your local network very easily without worrying about SSL certificates.

Access your application client through https://xxx-yyy-zzz-www.openvidu-local.dev:5443, where xxx-yyy-zzz-www part of the domain is your LAN private IP address with dashes (-) instead of dots (.). For more information, see section Accessing your local deployment from other devices on your network.

For more information, check the Vue tutorial.

To run the client application tutorial, you need Node installed on your development computer.

  1. Navigate into the application client directory:

    cd openvidu-livekit-tutorials/application-client/openvidu-electron
    
  2. Install the required dependencies:

    npm install
    
  3. Run the application:

    npm start
    

The application will seamlessly initiate as a native desktop program, adapting itself to the specific operating system you are using. Once the application is open, you should see a screen like this:

Running your application client from other devices in your local network

One advantage of running OpenVidu locally is that you can test your application client with other devices in your local network very easily without worrying about SSL certificates. For more information, see section Accessing your local deployment from other devices on your network.

For more information, check the Electron tutorial.

To run the client application tutorial, you need Node installed on your development computer.

  1. Navigate into the application client directory:

    cd openvidu-livekit-tutorials/application-client/openvidu-ionic
    
  2. Install the required dependencies:

    npm install
    
  3. Serve the application:

    You have two options for running the client application: browser-based or mobile device-based:

    To run the application in a browser, you will need to start the Ionic server. To do so, run the following command:

    npm start
    

    Once the server is up and running, you can test the application by visiting http://localhost:5080. You should see a screen like this:

    Mobile appearance

    To show the app with a mobile device appearance, open the dev tools in your browser and find the button to adapt the viewport to a mobile device aspect ratio. You may also choose predefined types of devices to see the behavior of your app in different resolutions.

    Accessing your application client from other devices in your local network

    One advantage of running OpenVidu locally is that you can test your application client with other devices in your local network very easily without worrying about SSL certificates.

    Access your application client through https://xxx-yyy-zzz-www.openvidu-local.dev:5443, where xxx-yyy-zzz-www part of the domain is your LAN private IP address with dashes (-) instead of dots (.). For more information, see section Accessing your local deployment from other devices on your network.

    Running the tutorial on a mobile device presents additional challenges compared to running it in a browser, mainly due to the application being launched on a different device, such as an Android smartphone or iPhone, rather than our computer. To overcome these challenges, the following steps need to be taken:

    1. Localhost limitations:

      The usage of localhost in our Ionic app is restricted, preventing seamless communication between the application client and the server.

    2. Serve over local network:

      The application must be served over our local network to enable communication between the device and the server.

    3. Secure connection requirement for WebRTC API:

      The WebRTC API demands a secure connection for functionality outside of localhost, necessitating the serving of the application over HTTPS.

    If you run OpenVidu locally you don't need to worry about this. OpenVidu will handle all of the above requirements for you. For more information, see section Accessing your local deployment from other devices on your network.

    Now, let's explore how to run the application on a mobile device:

    Requirements

    Before running the application on a mobile device, make sure that the device is connected to the same network as your PC and the mobile is connected to the PC via USB or Wi-Fi.

    npm run android
    

    You will need Ruby and Cocoapods installed in your computer.

    The app must be signed with a development team. To do so, open the project in Xcode and select a development team in the Signing & Capabilities editor.

    npm run ios
    

    The script will ask you for the device you want to run the application on. You should select the real device you have connected to your computer.

    Once the mobile device has been selected, the script will launch the application on the device and you will see a screen like this:

    This screen allows you to configure the URLs of the application server and the LiveKit server. You need to set them up for requesting tokens to your application server and connecting to the LiveKit server.

    Once you have configured the URLs, you can join a video call room by providing a room name and a user name. After joining the room, you will be able to see your own video and audio tracks, as well as the video and audio tracks of the other participants in the room.

For more information, check the Ionic tutorial.

To run the client application tutorial, you need Android Studio installed on your development computer.

  1. Open Android Studio and import the project located at openvidu-livekit-tutorials/application-client/openvidu-android.

  2. Run the application in an emulator or a physical device by clicking the "Run" button in Android Studio. Check out the official documentation for further information.

The application will initiate as a native Android program. Once the application is opened, you should see a screen like this:

This screen allows you to configure the URLs of the application server and the LiveKit server. You need to set them up for requesting tokens to your application server and connecting to the LiveKit server.

Connecting real Android device to application server running in you local network

One advantage of running OpenVidu locally is that you can test your application client in a real Android device and be able to reach the application server very easily without worrying about SSL certificates if they are both running in the same local network. For more information, see section Accessing your local deployment from other devices on your network.

Once you have configured the URLs, you can join a video call room by providing a room name and a user name. After joining the room, you will be able to see your own video and audio tracks, as well as the video and audio tracks of the other participants in the room.

For more information, check the Android tutorial.

To run the client application tutorial, you need Xcode installed on your MacOS.

  1. Launch Xcode and open the OpenViduIOS.xcodeproj that you can find under openvidu-livekit-tutorials/application-client/openvidu-ios.

  2. Run the application in an emulator or a physical device by clicking on the menu Product > Run or by ⌘R.

Emulator limitations

Publishing the camera track is not supported by iOS Simulator.

If you encounter code signing issues, make sure you change the Team and bundle id from the previous step.

The application will initiate as a native iOS application. Once the app is opened, you should see a screen like this:

This screen allows you to configure the URLs of the application server and the LiveKit server. You need to set them up for requesting tokens to your application server and connecting to the LiveKit server.

Connecting real iOS device to application server running in you local network

One advantage of running OpenVidu locally is that you can test your application client in a real iOS device and be able to reach the application server very easily without worrying about SSL certificates if they are both running in the same local network. For more information, see section Accessing your local deployment from other devices on your network.

Once you have configured the URLs, you can join a video call room by providing a room name and a user name. After joining the room, you will be able to see your own video and audio tracks, as well as the video and audio tracks of the other participants in the room.

For more information, check the iOS tutorial.

Understanding the code#

The application is a simple ASP.NET Core Minimal APIs app with a single file Program.cs that exports two endpoints:

  • /token : generate a token for a given Room name and Participant name.
  • /livekit/webhook : receive LiveKit webhook events.

Let's see the code Program.cs file:

Program.cs
var builder = WebApplication.CreateBuilder(args); // (1)!
var MyAllowSpecificOrigins = "_myAllowSpecificOrigins"; // (2)!

IConfiguration config = new ConfigurationBuilder() // (3)!
                .SetBasePath(Directory.GetCurrentDirectory())
                .AddJsonFile("appsettings.json")
                .AddEnvironmentVariables().Build();

// Load env variables
var SERVER_PORT = config.GetValue<int>("SERVER_PORT"); // (4)!
var LIVEKIT_API_KEY = config.GetValue<string>("LIVEKIT_API_KEY"); // (5)!
var LIVEKIT_API_SECRET = config.GetValue<string>("LIVEKIT_API_SECRET"); // (6)!

// Enable CORS support
builder.Services.AddCors(options => // (7)!
{
    options.AddPolicy(name: MyAllowSpecificOrigins,
                      builder =>
                      {
                          builder.WithOrigins("*").AllowAnyHeader();
                      });
});

builder.WebHost.UseKestrel(serverOptions => // (8)!
{
    serverOptions.ListenAnyIP(SERVER_PORT);
});

var app = builder.Build(); // (9)!
app.UseCors(MyAllowSpecificOrigins);
  1. A WebApplicationBuilder instance to build the application.
  2. The name of the CORS policy to be used in the application.
  3. A IConfiguration instance to load the configuration from the appsettings.json file, including the required environment variables.
  4. The port where the application will be listening.
  5. The API key of LiveKit Server.
  6. The API secret of LiveKit Server.
  7. Configure CORS support.
  8. Configure the port.
  9. Build the application and enable CORS support.

The Program.cs file imports the required dependencies and loads the necessary environment variables (defined in appsettings.json file):

  • SERVER_PORT: the port where the application will be listening.
  • LIVEKIT_API_KEY: the API key of LiveKit Server.
  • LIVEKIT_API_SECRET: the API secret of LiveKit Server.

Finally the application enables CORS support and the port where the application will be listening.


Create token#

The endpoint /token accepts POST requests with a payload of type application/json, containing the following fields:

  • roomName: the name of the Room where the user wants to connect.
  • participantName: the name of the participant that wants to connect to the Room.
Program.cs
app.MapPost("/token", async (HttpRequest request) =>
{
    var body = new StreamReader(request.Body); // (1)!
    string postData = await body.ReadToEndAsync();
    Dictionary<string, dynamic> bodyParams = JsonSerializer.Deserialize<Dictionary<string, dynamic>>(postData) ?? new Dictionary<string, dynamic>();

    if (bodyParams.TryGetValue("roomName", out var roomName) && bodyParams.TryGetValue("participantName", out var participantName))
    {
        var token = CreateLiveKitJWT(roomName.ToString(), participantName.ToString()); // (2)!
        return Results.Json(new { token }); // (3)!
    }
    else
    {
        return Results.BadRequest(new { errorMessage = "roomName and participantName are required" }); // (4)!
    }
});
  1. The endpoint obtains a Dictionary from the body request, and check if fields roomName and participantName are available.
  2. Create a new JWT token with the room and participant name.
  3. Return the token to the client.
  4. Return a 400 error if required fields are not available.

The endpoint obtains a Dictionary from the body request, and check if fields roomName and participantName are available. If not, it returns a 400 error.

If required fields are available, a new JWT token is created. Unfortunately there is no .NET SDK for LiveKit, so we need to create the JWT token manually. The CreateLiveKitJWT method is responsible for creating the LiveKit compatible JWT token:

Program.cs
string CreateLiveKitJWT(string roomName, string participantName)
{
    JwtHeader headers = new(new SigningCredentials(new SymmetricSecurityKey(Encoding.UTF8.GetBytes(LIVEKIT_API_SECRET)), "HS256")); // (1)!

    var videoGrants = new Dictionary<string, object>() // (2)!
    {
        { "room", roomName },
        { "roomJoin", true }
    };
    JwtPayload payload = new()
    {
        { "exp", new DateTimeOffset(DateTime.UtcNow.AddHours(6)).ToUnixTimeSeconds() }, // (3)!
        { "iss", LIVEKIT_API_KEY }, // (4)!
        { "nbf", 0 }, // (5)!
        { "sub", participantName }, // (6)!
        { "name", participantName },
        { "video", videoGrants }
    };
    JwtSecurityToken token = new(headers, payload);
    return new JwtSecurityTokenHandler().WriteToken(token); // (7)!
}
  1. Create a new JwtHeader with LIVEKIT_API_SECRET as the secret key and HS256 as the encryption algorithm.
  2. Create a new Dictionary with the video grants for the participant. roomJoin allows the user to join a room and room determines the specific room. Check out all Video Grants.
  3. Set the expiration time of the token. LiveKit default's is 6 hours.
  4. Set the API key of LiveKit Server as the issuer (iss) of the token.
  5. The Not before field (nbf) sets when the token becomes valid (0 for immediately valid).
  6. Set the participant's name in the claims sub and name.
  7. Finally, the returned token is sent back to the client.

This method uses the native System.IdentityModel.Tokens.Jwt library to create a JWT token valid for LiveKit. The most important field in the JwtPayload is video, which will determine the VideoGrant permissions of the participant in the Room. You can also customize the expiration time of the token by changing the exp field, and add a metadata field for the participant. Check out all the available claims.

Finally, the returned token is sent back to the client.


Receive webhook#

The endpoint /livekit/webhook accepts POST requests with a payload of type application/webhook+json. This is the endpoint where LiveKit Server will send webhook events.

Program.cs
app.MapPost("/livekit/webhook", async (HttpRequest request) =>
{
    var body = new StreamReader(request.Body);
    string postData = await body.ReadToEndAsync(); // (1)!

    var authHeader = request.Headers["Authorization"]; // (2)!
    if (authHeader.Count == 0)
    {
        return Results.BadRequest("Authorization header is required");
    }
    try
    {
        VerifyWebhookEvent(authHeader.First(), postData); // (3)!
    }
    catch (Exception e)
    {
        Console.Error.WriteLine("Error validating webhook event: " + e.Message);
        return Results.Unauthorized();
    }

    Console.Out.WriteLine(postData); // (4)!
    return Results.Ok(); // (5)!
});
  1. The raw string body of the request contains the webhook event.
  2. The Authorization header is required to validate the webhook event.
  3. Verify the webhook event.
  4. Consume the event as you whish.
  5. Return a response to LiveKit Server to let it know that the webhook was received correctly.

The endpoint receives the incoming webhook event and validates it to ensure it is coming from our LiveKit Server. For that we need the raw string body and the Authorization header of the request. After validating it, we can consume the event (in this case, we just log it), and we must also return a 200 OK response to LiveKit Server to let it know that the webhook was received correctly.

Unfortunately there is no .NET SDK for LiveKit, so we need to manually validate the webhook event. The VerifyWebhookEvent method does that:

Program.cs
void VerifyWebhookEvent(string authHeader, string body)
{
    var utf8Encoding = new UTF8Encoding();
    var tokenValidationParameters = new TokenValidationParameters()
    {
        ValidateIssuerSigningKey = true,
        IssuerSigningKey = new SymmetricSecurityKey(utf8Encoding.GetBytes(LIVEKIT_API_SECRET)), // (1)!
        ValidateIssuer = true,
        ValidIssuer = LIVEKIT_API_KEY, // (2)!
        ValidateAudience = false
    };

    var jwtValidator = new JwtSecurityTokenHandler();
    var claimsPrincipal = jwtValidator.ValidateToken(authHeader, tokenValidationParameters, out SecurityToken validatedToken); // (3)!

    var sha256 = SHA256.Create();
    var hashBytes = sha256.ComputeHash(utf8Encoding.GetBytes(body));
    var hash = Convert.ToBase64String(hashBytes); // (4)!

    if (claimsPrincipal.HasClaim(c => c.Type == "sha256") && claimsPrincipal.FindFirstValue("sha256") != hash)
    {
        throw new ArgumentException("sha256 checksum of body does not match!");
    }
}
  1. Use the LIVEKIT_API_SECRET as the secret key to validate the token.
  2. Set the LIVEKIT_API_KEY as the issuer of the token.
  3. Validate the Authorization header with the recently created TokenValidationParameters. If the LIVEKIT_API_SECRET or LIVEKIT_API_KEY of the LiveKit Server that sent the event do not match the ones in the application, this will throw an exception.
  4. Calculate the SHA256 hash of the body and compare it with the sha256 claim in the token. If they match, it means the webhook event was not tampered and we can trust it.

We need a TokenValidationParameters object from the Microsoft.IdentityModel.Tokens namespace. We use the LIVEKIT_API_SECRET as the symmetric key, and the LIVEKIT_API_KEY as the issuer of the token.

If method JwtSecurityTokenHandler#ValidateToken does rise an exception when validating the Authorization header, it means the webhook event was sent by a LiveKit Server with different credentials.

Finally, we calculate the SHA256 hash of the body and compare it with the sha256 claim in the token. If they match, it means the webhook event was not tampered and we can definitely trust it.

Configure Webhooks

If you are using a production deployment, remember to configure the webhook URL to point to your local application server as explained in the Send Webhooks to a Local Application Server section.